

*Slightly increased radius of all explosives including hand grenades (except the AI explosives, they remain the same).*Decreased damage dealt when shooting someone in the leg to half damage.The shopping menus for these weapons should also be somewhat accurate as well (but not always). Weapons now behave more realistically (range, recoil, damage, mag sizes, fire-rates). *Added tweaked version of "Legit Guns" mod by Dallin.Good guns are now more expensive, some ammo is cheaper and some more expensive, and animal hides are now worthwhile (hunting a bear will net you $120 whereas something like a dog was originally $15 is now only $5) *Prices on almost everything modified.*Modified extra large ammo pouch size ammo amounts, and modified amount of C4/Mines you can carry with various pouches.*Modified wallet sizes to carry more money since you can end up with lots of money very easily in the game.*2nd island unlocked at start (tested, works).*All skills unlocked at start (Note: You still have to earn them, they're just unlocked).*All crafting recipes unlocked at start (note: except "cheating" ones).*Attachments mod with max attachment slots opened up.*All weapons unlocked at start but you have to pay for them (note: towers will still give pop-ups saying you unlocked free weapons but you haven't).Swartz mod Compilation is a modification for Far Cry 3 created by jketiynu, It’s intended to provide a “New Game +” like experience, making a second replay of the game more interesting.
